Screenshot
Type of software
Game
Year of release
2021
Developers
Daniel Simon
Marcos Daniel Blanco
Publisher
MSXdev contest
MSX generation
MSX
Format type
ROM image (256Kb)
Sound type
PSG
License
Amateur
Main control type
Keyboard
Joystick
Number of players
1
Genre
Shoot'em up
Languages
English
Region
America
Country
Brazil

OVERALL RATING

Graphics
Sound
Originality
Playability
-

Votes: -

Screenshots
Teaser

It is the year 2421.

Despite the constant threat of exploitation of its own planet, global pandemics and wars for resources, humanity has created a confederative system of government that has largely ensured political and economic stability over the past 120 years. The overpopulation of the Earth continues to be critical.

Individual planets in the solar system have now been colonized or are being used for the extraction of raw materials. The settlement of Mars is well advanced; through the development of advanced terraforming technologies, it is already the home planet for over ten generations.

Beyond that, any efforts to reach, let alone colonize, habitable planets outside the known solar system have been unsuccessful. The search for intelligent extraterrestrial life has also been fruitless so far. Very worrying, however, were the discoveries made as early as the 23rd century of several planets in the Vega system that showed traces of highly developed civilizations.

Along with the formation of a confederative world government, Star Fleet Command (S.F.C.) was founded. The primary goals of this global institution are the defense of Earth and the exploration of outer space. S.F.C. has advanced technologies to support its missions.

The best example is the reconnaissance and combat fighter V.I.P.E.R. (“Very Impressive Photon Energized Raider”). Advanced propulsion, sensor and weapon systems and the innovative power system S.P.H.E.R.E. ("Super Photon Hadron Electron Radial Energy") make this prototype a promising element in the S.F.C. fleet.

The first and most experienced pilot for V.I.P.E.R. is – you!

Credits
Original idea
Marcos Daniel Blanco
Graphics
Daniel Simon
Music & FX
Daniel Simon
Level designer
Daniel Simon
Documentation
Daniel Simon
Consulting & project support
Pintus Giuseppe Ettore
Consulting & project support
Mario Cavalcanti
Consulting & project support
Julio Marchi
Consulting & project support
Marcus Vordermeier (Hamlet)
Consulting & project support
Arnaud de Klerk
Consulting & project support
Roman van der Meulen (Ro)
Game testing
Daniel Afarelli
Game testing
Dominik Böhler
Game testing
Zoran Majcenić
Game testing
Enrique Sánchez
Game testing
Arnaud de Klerk
Original music
(Def Danny)
Original music
Christian Bruhn
Original music
Ron Grainer
Original music
Didier Marouani
Original music
Paul van der Valk
Creative critics
Pauline
Creative critics
Felipe
Creative critics
Luiza
Creative critics
Lissy
Comments

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